Skip to content

Server Settings

Representing server.toml

Server Address

The address to bind the server to.

toml
bind = "0.0.0.0:25565"

Welcome Message

Welcome message displayed to players after joining. Supports MiniMessage formatting for colors and styling.

toml
welcome_message = "<green>Welcome to <bold>PicoLimbo</bold>!</green>"

You can also use legacy color codes for backward compatibility:

toml
welcome_message = "§aWelcome to PicoLimbo!"

Welcome message can be disabled by setting an empty string:

toml
welcome_message = ""

Action Bar 1.8+

Action bar message is displayed to players after joining above the hotbar. Supports MiniMessage formatting for colors and styling. Please note that for versions prior to 1.11, the action bar message will be sent using legacy color codes.

toml
action_bar = "<green>Welcome to <bold>PicoLimbo</bold>!</green>"

You can also use legacy color codes for backward compatibility:

toml
action_bar = "§aWelcome to PicoLimbo!"

Action bar message can be disabled by setting an empty string:

toml
action_bar = ""

Default Gamemode

The default game mode for players.

toml
default_game_mode = "spectator"

Possible values:

survival
creative
adventure
spectator

NOTE

For Minecraft versions 1.7.x, the spectator game mode does not exist. If you set default_game_mode = "spectator", it will spawn players in "creative" mode instead.

Hardcore

Spawns the player in hardcore mode.

toml
hardcore = true

Reduced Debug Info 1.8+

Whether the debug screen shows all or reduced information; and whether the effects of F3+B (entity hitboxes) and F3+G (chunk boundaries) are shown.

toml
reduced_debug_info = true

Player Listed

Whether the player should be listed on the player list.

toml
player_listed = true

Allow Unsupported Versions

If set to true, PicoLimbo will attempt to use the latest protocol version for unsupported versions. Useful for snapshots.

toml
allow_unsupported_versions = false

Fetch Player Skins 1.8+

Set to true to fetch the player skin textures from Mojang API.
If set to false, the server will still send the skins if the limbo server is running behind a proxy in online mode.

toml
fetch_player_skins = true

WARNING

If you expect a large amount of player to connect to your limbo server instance, your server's IP may get black listed from Mojang API.

Released under the MIT License.